September 2026 · 4:15

Fantasy Planet Painter 2 — launch trailer

The new version end to end: painting, real units, projections and palettes, the raymarched 3D view, world building and exports, filmed from the real editor.

From earlier versions

These show version 1.x. The ideas carry over, though the editor looks different in 2.0.

May 2026 · 6:34

Version 1.3.1 features review

Multi-core rendering and a near-real-time preview driven by the latitude and longitude sliders, with a tour of earlier features.

February 2026 · 6:10

From a painted planet to a Beyond All Reason map

Exporting a .planet file and turning it into a playable Beyond All Reason map with the World to Beyond tool.

February 2026 · 1:03

Version 1.2.1 and Steam availability

A short trailer for 1.2.1, the release that brought Fantasy Planet Painter to Steam.

December 2025 · 2:22

Release notes 1.2: higher-resolution maps

Higher-resolution painting, larger exports, height and biome views, grid and latitude shading, and a new default theme.

November 2024 · 3:27

Tutorial: basic usage

Creating a world map from start to finish in the first release.

November 2024 · 1:03

Concept trailer

The first trailer, from before the first release.

December 2024 · 0:15

Automatic render updates

A fifteen-second look at the preview updating as you paint.